Showing posts with label Champs Les Sims. Show all posts
Showing posts with label Champs Les Sims. Show all posts

Monday, 14 March 2011

* Champs Les Sims Nectary


Finally, after several game implosions and what feels like an endurance test -The Nectary is finished. Never thought I'd revamp this place sooooo many bloody times. Third times the charm... apparently. I was able to use the images from my Original Post to yet again recreate the interior, then it was basically a free for all with the exterior because that's nothing I've ever touched before - the lot is so vast that I had no clue what I could put in it - and have in fact left large spaces as lawn.

Tuesday, 1 March 2011

* Jardin de Champs Les Sims


This Champs Les Sims Park is a brand new one - brought into existence by the Challenge me to Garden 3.0... Challenge... at Living Sims - Sebausten challenged me to create a garden in the style of  *Jardin à la Française* and using these three gardens and Wikipedia as inspiration - what you see before you, is the end result. I had SO MUCH FUN doing this! It appealed in immeasurable ways to my OCD tendencies, and to how I play my game. I truly hate to build something that I cannot use for my little simmies to visit - and this ticked all the boxes.

Thursday, 24 February 2011

* Magasin Général de Goncalves


This is the last revamp from Champs Les Sims that I currently want to share - I've revamped the bookstore (this isn't it), but it's a bit shit so I'll probably have another go and see if I like it enough to face any critiscism. This one is the General Store - and this one - I like. It's a bit more glam than the original and now has a garden centre, ladies department store (all purely aesthetic) and coffee shop (not aesthetic), as well as luggage and camping gear. It's been play tested and is fully functional and fits in with the rest of village square.

Wednesday, 23 February 2011

* Les Reliques d'Alexis


This one's another revamp of a Champs Les Sims lot. This time it's the Relics Store. It's a bit more stream lined than the original, with a larger variety of antique looking thingies, rather than row upon row of the same thing. It looks better in game too (well of course it does, or I wouldn't have bothered to revamp it, would I!). As usual, there's a spare building to the left, that has been left.... spare. You can do what you want with it, but I find that the more that sims can do on a lot, the less they do what you actually intended. So I've kept it simple.


Monday, 31 January 2011

* La Place Du Village


Many, many moons ago, when I was a little girl - my family and I camped in the midst of the vineyards in St Emilion in France, a village famous for it's wine. The village square was very charming and everything  was set out in an appealing fashion. If I remember correctly, the centre of the village square was where the restaurant had laid out it's tables for customers to eat, and surrounding it were little cafe tables and chairs. There were vines and climbing plants and a general atmosphere of bonhomie. It was wonderful.

Saturday, 1 January 2011

* The Catania Café


It probably looks very familiar, but it really is very different. This is the cafe in Champs Les Sims... but I've *had at it*. I figure that if Betty is going to continue to travel the world, then I'd like the settings/visuals to be a tad more aesthetically pleasing than they currently are. This one has taken forever to do, because bloody Christmas got in the way of all the fun!

Saturday, 9 October 2010

* The Nectary


I've been working on revamping the Champs Les Sims Nectary since I first decided to send Betty Simovitch *adventuring*. Not just because of aesthetics (although that's always going to be part of the reason) - but mainly because the Nectary was so poorly designed by EA for gameplay in it's initial stages.